Xbox Tavern's Scores

  • Games
For 359 reviews, this publication has graded:
  • 49% higher than the average critic
  • 8% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Monster Hunter: World
Lowest review score: 10 Armored Freedom
Score distribution:
  1. Negative: 79 out of 359
360 game reviews
    • tbd Metascore
    • 48 Critic Score
    World of One is far more frustrating than it is fun. Don’t be fooled by its decent Limbo-esque design, because for the most part, you’re either subject to cheap deaths, sluggish combat, or bugs that are seemingly game-breaking. There’s a few exciting moments and some interesting ideas thrown into the mix later in, but nothing that can be considered particularly redeeming.
    • 70 Metascore
    • 75 Critic Score
    GRIP isn’t a bad racer by any means, but it could have been a lot more than what it is had the developer spent more time refining track consistency. Furthermore, the campaign itself feels nonsensical by design, and there’s certainly some population needed for its online component. Nevertheless, and despite those faults, GRIP is one of the most fun, intense and unique combat racers in recent memory.
    • 77 Metascore
    • 89 Critic Score
    What makes this game particularly entertaining is how it manages to withdraw a wide range of emotions from the player, via delivering an overarching story through the lens of two individual characters with distinct motivations and outlooks. The end result make for a stunning, fascinating tale that never quite loses grip throughout. 11-11 Memories Retold isn’t just a game that you play, it’s a game that you feel.
    • tbd Metascore
    • 64 Critic Score
    Noir Chronicles: City of Crime isn’t the best that we’ve seen from Artifex Mundi, but it will indeed scratch that puzzle-solving itch, if nothing else. I take issue with the game’s shoddy voice acting, its lackluster plot, and its poor animation, but with that to the side, there’s little more to scoff at. If you’re coming here purely for the puzzles, you’re likely to enjoy what’s on offer. If you’re seeking more than that, look elsewhere.
    • tbd Metascore
    • 80 Critic Score
    MechaNika, although short, is one of the funniest puzzlers in recent memory. There’s next to no difficulty as far as its gameplay loop is concerned, but this game is much less about complexity and much more about the journey at hand. On that score alone, you’ll be hard-pressed to find any game of the like that remotely relays as much character and wit as MechaNika does.
    • tbd Metascore
    • 71 Critic Score
    Agents vs Villain is a decent game that offers a lot of competitive fun. Its cartoonish design, together with its simplistic controls and its core accessibility, makes it a fitting title for players of all ages. There’s no denying that it’s a relatively bare experience as far as its content depth is concerned, but that said, it does very well with the little that it has.
    • tbd Metascore
    • 28 Critic Score
    Shadow of Loot Box is a poor joke. Furthermore, it’s a poor joke that costs money. I see nothing funny about a game that’s poking fun at controversial subjects, when in itself, it encompasses everything that makes a bad game, bad. On top of that and with its subject matter to the side, the game is extremely basic, lacks polish, and becomes overly repetitive far too quickly.
    • 65 Metascore
    • 64 Critic Score
    If you’re in the market for a first person horror game, you can go much worse than Call of Cthulhu, but be prepared for a lack of any real scares. The game leans heavily on the story and exploration of environments, so much so that when it does attempt the creepy stuff, it mostly comes off underdeveloped and a bit out of place. Go along with it though, and there’s something strangely compelling within.
    • 80 Metascore
    • 68 Critic Score
    Being an FMV means that much of the game’s weight is resting on both its writing and its acting. Unfortunately, the quality here tends to fluctuate. There’s also some odd design choices that hurt the game’s otherwise decent pacing and structure. That being said and overall, The Shapeshifting Detective is just about entertaining enough and interesting enough to recommend.
    • tbd Metascore
    • 80 Critic Score
    Chasm is a shining example of the concept that it adopts, and although it doesn’t really do anything out of the ordinary as far as its core design is concerned, it does indeed offer an exciting adventure that’s neatly paced and brilliantly structured. There’s a few technical issues to be mindful of, such as a some visual blemishes and its slightly floaty controls, but for the most part, Chasm represents its genre remarkably well.
    • tbd Metascore
    • 48 Critic Score
    Doodle God: Crime City just isn’t challenging enough nor interesting enough to recommend. There’s no doubt whatsoever that Doodleheads will find enjoyment here, but if you’re on the lookout for a compelling puzzle experience that innovates and excites, you’re not going to find those qualities in this game.
    • tbd Metascore
    • 65 Critic Score
    The LEGO Harry Potter Collection takes players back to LEGO game basics; before voice overs, before depth, before polish, and before just about everything else that makes the current formula so widely appealing. That said, this collection is well worth a trip if you enjoy the source material. There’s magic, there’s humor, and there’s a lot of fun fan service to soak up here, if little else.
    • tbd Metascore
    • 45 Critic Score
    Gem Smashers fails to build on its otherwise decent core mechanic, ultimately making for a game that feels well out of its depth alongside its more sophisticated and robust peers. It doesn’t help that it’s just far too easy for its own good, which isn’t an ideal characteristic for any puzzle game to bear. Fun at first, indeed, but its lack of both innovation and depth massively holds it back from its potential.
    • tbd Metascore
    • 50 Critic Score
    Gnomes Garden 2 plays like a cheap, run-of-the-mill Facebook game. There’s minimal depth on show here, and far too much hand holding for it to be considered even remotely challenging. I’ll credit the game for being both accessible and, for its cost, plentiful, but if you’re looking for a deep resource management experience, you wont find that here. Gnomes Garden 2 is just about passable, nothing more.
    • tbd Metascore
    • 69 Critic Score
    Super Pixel Racers offers a fairly diverse and accessible top-down racing experience. There’s a harsh difficulty spike later on in the game that makes it somewhat harder to recommend to the casuals. However, overlooking both that and the already dead online multiplayer, it’s hard not to appreciate the game for its depth, its fast pace, and its simple yet alluring concept.
    • 77 Metascore
    • 75 Critic Score
    Just Dance 2019, for better and for worse, doesn’t do much to step the series outside of its comfort zone. Though even so, it still manages to maintain the allure that’s held the franchise together for quite a number of years now. Despite the odd issue with its tracking technology, the game offers countless hours of fun for players of all ages, complete with a decent online component to further its longevity.
    • tbd Metascore
    • 40 Critic Score
    To its credit, The One We Found offers a fairly interesting horror story to get to grips with. However, much like Outbreak: The New Nightmare, the game is massively held back by a wide range of design issues and incessant technical problems. The majority of its faults are too obvious to go unnoticed, so much so, there’s absolutely no justifying the game being released in the state that it’s in.
    • tbd Metascore
    • 61 Critic Score
    Super Volley Blast hardly goes above and beyond, but it does indeed offer a fun, colorful, and accessible arcade experience nevertheless. I take issue with its lack of depth and its somewhat incompetent AI when playing solo. However, with that in mind, the game just about manages to meet expectations through both its local multiplayer component and its quirky, play-it-safe concept.
    • 67 Metascore
    • 84 Critic Score
    My Hero One’s Justice uses its source material well. There’s minor and infrequent issues with the game’s combat, being that some commands go unnoticed in the heat of the chaos, but in the face of everything that the game gets right, this is easy to overlook. There’s plenty of exciting content to work through here. Content that, for the most part, remains stunning, empowering and diverse from the get-go.
    • tbd Metascore
    • 54 Critic Score
    Midnight Deluxe’s reliance on its singular mechanic only makes for a repetitive experience overall. The game is too laid back for its own good, so much so that what little creativity it offers is often lost in the midst of its simplicity. That said, there’s certainly some fleeting fun to be had here and I do credit the game for its decent visual and audio design. All in all, Midnight Deluxe is passable, at best.
    • 48 Metascore
    • 21 Critic Score
    I cannot possibly imagine who at Nickelodeon looked at this and thought ‘Yes, that’s the kind of quality we want representing our brand’. While some track layouts are okay and character models passable, everything else here feels half-baked, lazy or downright awful. Terrible handling, poor audio, and the range of characters and their lack of characterization, collectively make a mockery of the franchises.
    • 97 Metascore
    • 100 Critic Score
    Rockstar knows quality like no other. Developers across the world will be learning from Red Dead Redemption 2 for a great many years to come. The care and attention to detail within is second to none, and the depth throughout the entirety of the game’s stunning open world, as well as every component that it encompasses, is unrivaled. Simply put, Red Dead Redemption 2 is not just ambitious and revolutionary, it’s a masterpiece.
    • tbd Metascore
    • 83 Critic Score
    Skyhill does a good job with its simplistic foundation, offering a core experience that doesn’t take itself too seriously. The constant uncertainty that looms overhead together with its randomly generated content, makes for some very tense moments. There’s a few issues with the game’s unbalanced systems, but with that in mind, Skyhill still manages to remain both challenging and fun throughout.
    • 72 Metascore
    • 73 Critic Score
    LEGO DC Super-Villains has a lot of fun with its source material, and although it does indeed prove that it’s good to be bad, taking some steps away from its play-it-safe formula would have been much, much better. That said, there’s a plethora of exciting content, depth and replay value on offer here, making this a must have for fans of the series. Just don’t expect this to be LEGO’s defining moment.
    • tbd Metascore
    • 38 Critic Score
    On paper, Heavy Fire: Red Shadow seems appealing, but the reality is a somewhat dull, underwhelming experience that very quickly makes its own gameplay boring by making you too powerful and by not providing any new challenge. There’s a strong feel of early access, which would be fine if the game was released in that pool, as a full release however, there’s just not enough here to recommend.
    • 77 Metascore
    • 80 Critic Score
    The gameplay loop, despite its lack of mission variation and the need to grind later in, offers an empowering, captivating adventure from the outset. The game’s ingenuity is its strong suit, combining its core concept with combat, exploration and customization to great effect. This is further upheld by a collection of worlds that are as diverse as they are stunning. The bottom line, Starlink brings toys-to-life, back to life.
    • 74 Metascore
    • 74 Critic Score
    Overall, The Jackbox Party Pack 5 is a great addition to any future party plans, especially for the upcoming festive season. Like all party games, you really need to have a group of people that are up for almost anything, but it does do a wonderful job of encouraging even the shyest of participants to come up with laugh out loud moments. Just be sure to steer clear of Zeeple Dome.
    • 77 Metascore
    • 90 Critic Score
    WWE 2K19 is a wrestling fan’s dream. It’s a treasure trove of modes, wrestlers and customization options, and each is equally worth your time. The return of Showcase mode is welcome, while MyCareer is a huge step up for the franchise and brings it closer to 2K’s NBA efforts. Quite simply, this is the best there is, the best there was, and the best there will be – until next year, at least.
    • 84 Metascore
    • 81 Critic Score
    Soulcalibur VI offers a surprisingly deep game with some robust systems laying on its impressive foundation. Here, strategy and timing is equal to brute force, making for a fighter that’s tactical, fluid, and engrossing. The game’s two lore-heavy story modes, although convoluted, serve up a great deal of content on top of the game’s PvP sections, with no shortage of additional extras to unlock elsewhere.
    • 63 Metascore
    • 77 Critic Score
    Home Sweet Home is a guaranteed heart-stopper and gets a lot right with the tools that it uses. There’s the occasional issue to contend with, but the bottom line here is that this is a top survival horror title for the enthusiast of games such as Amnesia and Outlast, developed meticulously to relay the same style as that of the infamous P.T. It’s stunning, it’s intriguing, and it’s very, very scary.

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