Minit Image
Metascore
80

Generally favorable reviews - based on 7 Critics What's this?

User Score
7.3

Mixed or average reviews- based on 8 Ratings

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  • Summary: Minit is a peculiar little adventure played sixty seconds at a time. Journey outside the comfort of your home to help unusual folk, uncover countless secrets, and overcome dangerous foes, all in hopes of lifting a rather unfortunate curse that ends each day after just one minute. Minit is aMinit is a peculiar little adventure played sixty seconds at a time. Journey outside the comfort of your home to help unusual folk, uncover countless secrets, and overcome dangerous foes, all in hopes of lifting a rather unfortunate curse that ends each day after just one minute. Minit is a collaboration between Kitty Calis, Jan Willem Nijman, Jukio Kallio & Dominik Johann. [Nintendo]
Score distribution:
  1. Positive: 6 out of 7
  2. Negative: 0 out of 7
  1. NF Magazine
    Oct 29, 2018
    90
    The most fun you can have dying repeatedly in a video game! [Issue #36 – November/December 2018, p. 21]
  2. 85
    Minit might not last that long, but it is a memorable experience that cuts out fluff and just delivers clever puzzles and concepts. You might not spend a lot of time with it, but playing through it once is as insightful a meditation on 2D Zelda-style gameplay as any game multiple times its length.
  3. Aug 9, 2018
    80
    Minit is a perfect example of a game that introduces a creative new concept, explores it thoroughly, and then ends before things get stale. This may be a short game, but you’re almost assured to have a blast for every bit of it, with funny dialogue, creative puzzle design, and moderate amounts of replayability all being a plus. We’d recommend this to anyone looking for something a little different than the norm, along with anybody who’s looking for a title that takes after the older Zelda games.
  4. Aug 16, 2018
    80
    A great high-concept adventure that borrows liberally from old school Zeldas but has plenty of unique ideas of its own.
  5. Aug 27, 2018
    80
    If you’re looking for a neat little game that does a lot with the little it gives you to work with, Minit is a fun fast paced game. If you love old school top down adventures looking like they were made for the Gameboy, then this could be for you. In a world where games can take so many hours, it’s nice to have a short and sweet game like Minit that is fun to play.
  6. Aug 23, 2018
    75
    It’s a bold, unique title that does so much within its sparse confines. Experimental games like Minit deserve to be embraced by fans and I hope that those of you reading this will soon count yourselves among those who give it a download.
  7. Sep 13, 2018
    60
    The peculiar concept of Minit is refreshing for the first few runs, but the novelty wears off pretty quickly and we’re left with a super simplistic gameplay and a sometimes tedious experience. It’s a nice little experiment, but hardly one that’s worth its price tag.
Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Aug 24, 2018
    7
    Minit is a short Zelda-ish adventure, centered on a brilliant gimmick that feels like it was conceived by the Interactive Fiction community:Minit is a short Zelda-ish adventure, centered on a brilliant gimmick that feels like it was conceived by the Interactive Fiction community: each game of Minit lasts a maximum of 60 seconds, and then you die. In that short minute, you need to manipulate the rare persistent elements of the world to make progress towards your goal, laying the path for your next reincarnation.

    Minit is short and sweet, with a lovely consistent style. The retro graphics, that would look at home on a Sinclair ZX Spectrum, are an essential part of the experience. Minit actually *feels* like a ZX Spectrum game. Its one modern twist, however, makes it unique.

    Minit has one shortcoming, also fitting the retro theme: your path forward is gated by a fixed set of actions and items. In other words: miss one clue, and you get stuck. This might or might not be a problem, depending on how much you enjoy getting stuck (or looking up hints online). For me, it made for a slightly frustrating experience: I got close to finishing the game, and then I missed a single item, getting stuck just when I had the game's ending in sight. The game's hints did nothing to help me, and in fact they mislead me by pointing at irrelevant areas. As much as I enjoyed Minit, that was the point where I wished for a less authentically retro experience, and a few modern amenities like a good hint system.

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